[virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO

Jakob Bornecrantz jakob at collabora.com
Wed Aug 1 15:30:14 UTC 2018


On 01/08/18 16:28, Elie Tournier wrote:
> v2:
> - Rename the uniform (Gurchetan)
> - Add condition to the uniform emission (Gurchetan)
> - Rebase master
> 
> v3:
> - Reuse winsys_adjust_y uniform
> 
> Fixes: 7f615cd "shader: Invert y coordonate if on gles host"
> 
> Signed-off-by: Elie Tournier <elie.tournier at collabora.com>

Tested-by: Jakob Bornecrantz <jakob at collabora.com>

> ---
> @Gurchetan if you want to reproduce the failure, run
> dEQP-GLES2.functional.shaders.builtin_variable.pointcoord deqp test
> with --deqp-surface-type=fbo instead of --deqp-surface-type=windows
> 
>   src/vrend_shader.c | 12 +++++++++---
>   1 file changed, 9 insertions(+), 3 deletions(-)
> 
> diff --git a/src/vrend_shader.c b/src/vrend_shader.c
> index 55c9579..2535a95 100644
> --- a/src/vrend_shader.c
> +++ b/src/vrend_shader.c
> @@ -78,7 +78,7 @@ struct vrend_shader_io {
>      bool override_no_wm;
>      bool is_int;
>      bool fbfetch_used;
> -   char glsl_name[64];
> +   char glsl_name[128];
>      unsigned stream;
>   };
>   
> @@ -868,7 +868,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
>            if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
>               if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) {
>                  if (ctx->cfg->use_gles)
> -                  name_prefix = "vec4(gl_PointCoord.x, 1.0 - gl_PointCoord.y, 0.0, 1.0)";
> +                  name_prefix = "vec4(gl_PointCoord.x, mix(1.0 - gl_PointCoord.y, gl_PointCoord.y, clamp(winsys_adjust_y, 0.0, 1.0)), 0.0, 1.0)";
>                  else
>                     name_prefix = "vec4(gl_PointCoord, 0.0, 1.0)";
>                  ctx->inputs[i].glsl_predefined_no_emit = true;
> @@ -893,7 +893,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
>         }
>   
>         if (ctx->inputs[i].glsl_no_index)
> -         snprintf(ctx->inputs[i].glsl_name, 64, "%s", name_prefix);
> +         snprintf(ctx->inputs[i].glsl_name, 128, "%s", name_prefix);
>         else {
>            if (ctx->inputs[i].name == TGSI_SEMANTIC_FOG)
>               snprintf(ctx->inputs[i].glsl_name, 64, "%s_f%d", name_prefix, ctx->inputs[i].sid);
> @@ -4250,6 +4250,12 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr)
>         bcolor_emitted[0] = bcolor_emitted[1] = false;
>      }
>      if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT) {
> +      if (ctx->cfg->use_gles &&
> +         (ctx->key->coord_replace & (1 << ctx->inputs[i].sid))) {
> +         snprintf(buf, 255, "uniform float winsys_adjust_y;\n");
> +         STRCAT_WITH_RET(glsl_hdr, buf);
> +      }
> +
>         if (fs_emit_layout(ctx)) {
>            bool upper_left = !(ctx->fs_coord_origin ^ ctx->key->invert_fs_origin);
>            char comma = (upper_left && ctx->fs_pixel_center) ? ',' : ' ';
> 



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