[virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO
Jakob Bornecrantz
jakob at collabora.com
Wed Aug 1 15:30:14 UTC 2018
On 01/08/18 16:28, Elie Tournier wrote:
> v2:
> - Rename the uniform (Gurchetan)
> - Add condition to the uniform emission (Gurchetan)
> - Rebase master
>
> v3:
> - Reuse winsys_adjust_y uniform
>
> Fixes: 7f615cd "shader: Invert y coordonate if on gles host"
>
> Signed-off-by: Elie Tournier <elie.tournier at collabora.com>
Tested-by: Jakob Bornecrantz <jakob at collabora.com>
> ---
> @Gurchetan if you want to reproduce the failure, run
> dEQP-GLES2.functional.shaders.builtin_variable.pointcoord deqp test
> with --deqp-surface-type=fbo instead of --deqp-surface-type=windows
>
> src/vrend_shader.c | 12 +++++++++---
> 1 file changed, 9 insertions(+), 3 deletions(-)
>
> diff --git a/src/vrend_shader.c b/src/vrend_shader.c
> index 55c9579..2535a95 100644
> --- a/src/vrend_shader.c
> +++ b/src/vrend_shader.c
> @@ -78,7 +78,7 @@ struct vrend_shader_io {
> bool override_no_wm;
> bool is_int;
> bool fbfetch_used;
> - char glsl_name[64];
> + char glsl_name[128];
> unsigned stream;
> };
>
> @@ -868,7 +868,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
> if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
> if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) {
> if (ctx->cfg->use_gles)
> - name_prefix = "vec4(gl_PointCoord.x, 1.0 - gl_PointCoord.y, 0.0, 1.0)";
> + name_prefix = "vec4(gl_PointCoord.x, mix(1.0 - gl_PointCoord.y, gl_PointCoord.y, clamp(winsys_adjust_y, 0.0, 1.0)), 0.0, 1.0)";
> else
> name_prefix = "vec4(gl_PointCoord, 0.0, 1.0)";
> ctx->inputs[i].glsl_predefined_no_emit = true;
> @@ -893,7 +893,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
> }
>
> if (ctx->inputs[i].glsl_no_index)
> - snprintf(ctx->inputs[i].glsl_name, 64, "%s", name_prefix);
> + snprintf(ctx->inputs[i].glsl_name, 128, "%s", name_prefix);
> else {
> if (ctx->inputs[i].name == TGSI_SEMANTIC_FOG)
> snprintf(ctx->inputs[i].glsl_name, 64, "%s_f%d", name_prefix, ctx->inputs[i].sid);
> @@ -4250,6 +4250,12 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr)
> bcolor_emitted[0] = bcolor_emitted[1] = false;
> }
> if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT) {
> + if (ctx->cfg->use_gles &&
> + (ctx->key->coord_replace & (1 << ctx->inputs[i].sid))) {
> + snprintf(buf, 255, "uniform float winsys_adjust_y;\n");
> + STRCAT_WITH_RET(glsl_hdr, buf);
> + }
> +
> if (fs_emit_layout(ctx)) {
> bool upper_left = !(ctx->fs_coord_origin ^ ctx->key->invert_fs_origin);
> char comma = (upper_left && ctx->fs_pixel_center) ? ',' : ' ';
>
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