[virglrenderer-devel] [PATCH v3] shader: Do not adjust y coordinate if an application render to a FBO
Gurchetan Singh
gurchetansingh at chromium.org
Wed Aug 1 16:24:17 UTC 2018
Reviewed-by: Gurchetan Singh <gurchetansingh at chromium.org>
On Wed, Aug 1, 2018 at 8:30 AM Jakob Bornecrantz <jakob at collabora.com> wrote:
>
> On 01/08/18 16:28, Elie Tournier wrote:
> > v2:
> > - Rename the uniform (Gurchetan)
> > - Add condition to the uniform emission (Gurchetan)
> > - Rebase master
> >
> > v3:
> > - Reuse winsys_adjust_y uniform
> >
> > Fixes: 7f615cd "shader: Invert y coordonate if on gles host"
> >
> > Signed-off-by: Elie Tournier <elie.tournier at collabora.com>
>
> Tested-by: Jakob Bornecrantz <jakob at collabora.com>
>
> > ---
> > @Gurchetan if you want to reproduce the failure, run
> > dEQP-GLES2.functional.shaders.builtin_variable.pointcoord deqp test
> > with --deqp-surface-type=fbo instead of --deqp-surface-type=windows
> >
> > src/vrend_shader.c | 12 +++++++++---
> > 1 file changed, 9 insertions(+), 3 deletions(-)
> >
> > diff --git a/src/vrend_shader.c b/src/vrend_shader.c
> > index 55c9579..2535a95 100644
> > --- a/src/vrend_shader.c
> > +++ b/src/vrend_shader.c
> > @@ -78,7 +78,7 @@ struct vrend_shader_io {
> > bool override_no_wm;
> > bool is_int;
> > bool fbfetch_used;
> > - char glsl_name[64];
> > + char glsl_name[128];
> > unsigned stream;
> > };
> >
> > @@ -868,7 +868,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
> > if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
> > if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) {
> > if (ctx->cfg->use_gles)
> > - name_prefix = "vec4(gl_PointCoord.x, 1.0 - gl_PointCoord.y, 0.0, 1.0)";
> > + name_prefix = "vec4(gl_PointCoord.x, mix(1.0 - gl_PointCoord.y, gl_PointCoord.y, clamp(winsys_adjust_y, 0.0, 1.0)), 0.0, 1.0)";
> > else
> > name_prefix = "vec4(gl_PointCoord, 0.0, 1.0)";
> > ctx->inputs[i].glsl_predefined_no_emit = true;
> > @@ -893,7 +893,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
> > }
> >
> > if (ctx->inputs[i].glsl_no_index)
> > - snprintf(ctx->inputs[i].glsl_name, 64, "%s", name_prefix);
> > + snprintf(ctx->inputs[i].glsl_name, 128, "%s", name_prefix);
> > else {
> > if (ctx->inputs[i].name == TGSI_SEMANTIC_FOG)
> > snprintf(ctx->inputs[i].glsl_name, 64, "%s_f%d", name_prefix, ctx->inputs[i].sid);
> > @@ -4250,6 +4250,12 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr)
> > bcolor_emitted[0] = bcolor_emitted[1] = false;
> > }
> > if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT) {
> > + if (ctx->cfg->use_gles &&
> > + (ctx->key->coord_replace & (1 << ctx->inputs[i].sid))) {
> > + snprintf(buf, 255, "uniform float winsys_adjust_y;\n");
> > + STRCAT_WITH_RET(glsl_hdr, buf);
> > + }
> > +
> > if (fs_emit_layout(ctx)) {
> > bool upper_left = !(ctx->fs_coord_origin ^ ctx->key->invert_fs_origin);
> > char comma = (upper_left && ctx->fs_pixel_center) ? ',' : ' ';
> >
>
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