[virglrenderer-devel] [PATCH 2/4] vrend_shader: generate bindings with layout qualifiers
Erik Faye-Lund
erik.faye-lund at collabora.com
Tue Aug 7 10:06:47 UTC 2018
On 07. aug. 2018 12:04, Gert Wollny wrote:
> Am Dienstag, den 07.08.2018, 11:43 +0200 schrieb Erik Faye-Lund:
>> ARB_shading_language_420pack_enable) to use this construct.
>>
>> So, question is... Should we
>> a) make GLSL 420 a hard requirement for images, or
>> b) keep the old approach if on GL 4.1 (or ealier) +
>> GL_ARB_shader_image_load_store?
>>
>> I guess a) is the "nicer" thing to do, but it makes the support
>> burden a bit worse.
> Give that adding extensions is already done for many things on the GL
> host, I'd say b) it is the more logical approach.
>
> best,
> Gert
Whoops, I meant to say b) is the "nicer" thing to do, not a). But yeah,
I'll give that a go.
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