[virglrenderer-devel] [PATCH v2] vrend: use the row-stride when directly reading back to an IOV
Nathan Gauër
nathan.gauer at gmail.com
Thu Jul 26 14:02:44 UTC 2018
Hi,
On 07/18/2018 10:36 AM, Gert Wollny wrote:
> When guest mesa does a glReadPixel call, it expects the data to be placed
> with correct row strides into the readback buffer. While for calls that
> invert or require more then one IOV this is done in write_transfer_data,
> for a read that only uses a small area and offset making it fit into the
> first IOV this was not done. Consequently, in this case configure the
> PACK_ROW_LENGTH accordingly.
>
> v2: fix whitespace issues
>
> This fixes a number of piglits:
> arb_copy_image-targets (for texture_2d source or dest, non-compressed)
> arb_get_texture_multisample/sample_position
> arb_texture_rectangle/fbo-blit rect
> arb_get_texture__sub_image-cubemap
>
> Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> ---
> src/vrend_renderer.c | 9 ++++++---
> 1 file changed, 6 insertions(+), 3 deletions(-)
>
> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
> index 9a22214..4f87925 100644
> --- a/src/vrend_renderer.c
> +++ b/src/vrend_renderer.c
> @@ -5709,6 +5709,7 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
> uint32_t h = u_minify(res->base.height0, info->level);
> int elsize = util_format_get_blocksize(res->base.format);
> float depth_scale;
> + int row_stride = info->stride;
>
> vrend_use_program(ctx, 0);
>
> @@ -5734,6 +5735,8 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
> } else {
> send_size = iov[0].iov_len - info->offset;
> data = myptr;
> + if (!row_stride)
> + row_stride = util_format_get_nblocksx(res->base.format, u_minify(res->base.width0, info->level));
> }
>
> if (res->readback_fb_id == 0 || (int)res->readback_fb_level != info->level ||
> @@ -5771,8 +5774,8 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
> glPixelStorei(GL_PACK_INVERT_MESA, 1);
> if (!vrend_format_is_ds(res->base.format))
> glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
> - if (!need_temp && info->stride)
> - glPixelStorei(GL_PACK_ROW_LENGTH, info->stride / elsize);
> + if (!need_temp && row_stride)
> + glPixelStorei(GL_PACK_ROW_LENGTH, row_stride);
This addition seams to trigger a blank screen on glxgears.
to reproduce: run vtest server. Run glxgears using vtest backend.
result: the frame-buffer is black
changing this last line to:
glPixelStorei(GL_PACK_ROW_LENGTH, row_stride / elsize);
seams to fix this issue..
>
> switch (elsize) {
> case 1:
> @@ -5845,7 +5848,7 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
> }
> if (vrend_state.have_mesa_invert && actually_invert)
> glPixelStorei(GL_PACK_INVERT_MESA, 0);
> - if (!need_temp && info->stride)
> + if (!need_temp && row_stride)
> glPixelStorei(GL_PACK_ROW_LENGTH, 0);
> glPixelStorei(GL_PACK_ALIGNMENT, 4);
> if (need_temp) {
>
--
Nathan Gauër
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