[virglrenderer-devel] [PATCH v2] vrend: use the row-stride when directly reading back to an IOV
Gert Wollny
gert.wollny at collabora.com
Thu Jul 26 16:49:44 UTC 2018
Am Donnerstag, den 26.07.2018, 16:02 +0200 schrieb Nathan Gauër:
> Hi,
>
> On 07/18/2018 10:36 AM, Gert Wollny wrote:
> > When guest mesa does a glReadPixel call, it expects the data to be
> > placed
> > with correct row strides into the readback buffer. While for calls
> > that
> > invert or require more then one IOV this is done in
> > write_transfer_data,
> > for a read that only uses a small area and offset making it fit
> > into the
> > first IOV this was not done. Consequently, in this case configure
> > the
> > PACK_ROW_LENGTH accordingly.
> >
> > v2: fix whitespace issues
> >
> > This fixes a number of piglits:
> > arb_copy_image-targets (for texture_2d source or dest, non-
> > compressed)
> > arb_get_texture_multisample/sample_position
> > arb_texture_rectangle/fbo-blit rect
> > arb_get_texture__sub_image-cubemap
> >
> > Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> > ---
> > src/vrend_renderer.c | 9 ++++++---
> > 1 file changed, 6 insertions(+), 3 deletions(-)
> >
> > diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
> > index 9a22214..4f87925 100644
> > --- a/src/vrend_renderer.c
> > +++ b/src/vrend_renderer.c
> > @@ -5709,6 +5709,7 @@ static int
> > vrend_transfer_send_readpixels(struct vrend_context *ctx,
> > uint32_t h = u_minify(res->base.height0, info->level);
> > int elsize = util_format_get_blocksize(res->base.format);
> > float depth_scale;
> > + int row_stride = info->stride;
> >
> > vrend_use_program(ctx, 0);
> >
> > @@ -5734,6 +5735,8 @@ static int
> > vrend_transfer_send_readpixels(struct vrend_context *ctx,
> > } else {
> > send_size = iov[0].iov_len - info->offset;
> > data = myptr;
> > + if (!row_stride)
> > + row_stride = util_format_get_nblocksx(res->base.format,
> > u_minify(res->base.width0, info->level));
> > }
> >
> > if (res->readback_fb_id == 0 || (int)res->readback_fb_level !=
> > info->level ||
> > @@ -5771,8 +5774,8 @@ static int
> > vrend_transfer_send_readpixels(struct vrend_context *ctx,
> > glPixelStorei(GL_PACK_INVERT_MESA, 1);
> > if (!vrend_format_is_ds(res->base.format))
> > glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
> > - if (!need_temp && info->stride)
> > - glPixelStorei(GL_PACK_ROW_LENGTH, info->stride / elsize);
> > + if (!need_temp && row_stride)
> > + glPixelStorei(GL_PACK_ROW_LENGTH, row_stride);
>
> This addition seams to trigger a blank screen on glxgears.
> to reproduce: run vtest server. Run glxgears using vtest backend.
> result: the frame-buffer is black
I can reproduce this virglrenderer: git cd14ff177
mesh: master-git 82fc6bdeb
I'm actually quite surprised that virglrenderer needs to call
vrend_transfer_send_readpixels for running glxgears, and in fact, when
running glxgears in the qemu guest, it doesn't call that function.
>
> changing this last line to:
> glPixelStorei(GL_PACK_ROW_LENGTH, row_stride / elsize);
> seams to fix this issue..
I found the problem: vtest sends the actual row stride (something that
qemu never does), when I converted the code I ignored that this value
needs to be corrected. Send iout a patch shortly.
Best,
Gert
>
> >
> > switch (elsize) {
> > case 1:
> > @@ -5845,7 +5848,7 @@ static int
> > vrend_transfer_send_readpixels(struct vrend_context *ctx,
> > }
> > if (vrend_state.have_mesa_invert && actually_invert)
> > glPixelStorei(GL_PACK_INVERT_MESA, 0);
> > - if (!need_temp && info->stride)
> > + if (!need_temp && row_stride)
> > glPixelStorei(GL_PACK_ROW_LENGTH, 0);
> > glPixelStorei(GL_PACK_ALIGNMENT, 4);
> > if (need_temp) {
> >
>
>
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