[virglrenderer-devel] Towards gles 3.1

Dave Airlie airlied at gmail.com
Sun Jun 10 23:28:32 UTC 2018


On 10 June 2018 at 20:30, Gert Wollny <gert.wollny at collabora.com> wrote:
> Am Samstag, den 09.06.2018, 06:23 +1000 schrieb Dave Airlie:
>> On 9 June 2018 at 01:11, Gert Wollny <gert.wollny at collabora.com>
>> wrote:
>> > Any comments are welcome, I'll probably start with this on Monday
>>
>> First up I expect for this we want to always be rebasing, like keep
>> a branch, but be ready for it to have pieces merged into master and
>> rebased the whole time. I expect we won't just merge the completed
>> branch, but will have to go back and make proper commits out of it,
>> like I've done with the tessellation work.
> +1
>
>>
>> I've been playing around with this stuff on the sidelines:
>> https://gitlab.freedesktop.org/airlied/virglrenderer/tree/gl-4.5
>> https://cgit.freedesktop.org/~airlied/mesa/log/?h=virgl-gl-4.5
>>
>> Is my rebase of my parts onto my current desktop GL 4.1 work on
>> master.
>>
>> I need to rebase Gurchetan's ssbo fixes on top as well.
> So you will do this? In this case I would look into some other work to
> be done (probably fixing segfailts when the deqp-gles31 is run).
>

I'll try and drop a branch today with Gurchetan's fixes merged into mine
and maybe a bit of cleaner history.

Dave.


More information about the virglrenderer-devel mailing list