i965 textured video crash
keithp at keithp.com
Sun Nov 5 12:30:53 PST 2006
On Sun, 2006-11-05 at 17:26 +0100, Luca Dionisi wrote:
> But it is much slow. It has artifacts when I move the player window.
> And when I rotate the cube (compiz) the video remains where it was.
When running compiz, things will slow down; we don't yet have an
efficient mechanism for transferring data from the window pixmap to the
texture. I'm a bit surprised that it paints in the wrong place though;
that "shouldn't" be possible. I haven't tried it recently though.
Performance can be improved; the pixel shader program that we wrote has
some obvious areas for performance improvement. Plus, it would be fun to
have it use a longer filter, which should improve appearance compared to
the simple bi-linear interpolation it is doing today.
keith.packard at intel.com
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