[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 11 11:13:21 UTC 2018


--- Comment #37 from Darius Spitznagel <d.spitznagel at goodbytez.de> ---
Hello Jason,

INTEL_SCALAR_VS=0 changed nothing for me with git-8676af12c8 (last one I've
tested - see Comment 29).

But with git-552642066f from today and INTEL_SCALAR_VS=0 I can confirm, that
ALL rendering issues are gone (at least for the benchmark (ingame not tested)).

Something between these master releases has improved the situation.

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