[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 11 11:13:21 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107926

--- Comment #37 from Darius Spitznagel <d.spitznagel at goodbytez.de> ---
Hello Jason,

INTEL_SCALAR_VS=0 changed nothing for me with git-8676af12c8 (last one I've
tested - see Comment 29).

But with git-552642066f from today and INTEL_SCALAR_VS=0 I can confirm, that
ALL rendering issues are gone (at least for the benchmark (ingame not tested)).

Something between these master releases has improved the situation.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20181111/a16634f5/attachment.html>


More information about the intel-3d-bugs mailing list