[Bug 108820] [SKL] (recoverable) GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jan 16 11:56:21 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=108820
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |NEW
--- Comment #26 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Lionel, is the info from Jakub enough to reproduce the issue?
FYI: Last night git builds of drm-tip kernel, X and Mesa didn't have hangs on
SKL, but all BXT devices had hard hang in Aztec Ruins Vulkan test-case.
(Just git version of Mesa + v4.20 drm-tip kernel wasn't enough to trigger it.)
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