[Mesa-dev] [Bug 73631] es2tri fragment shader did not compile AMD ARUBA

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 17 14:10:26 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73631

--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
It sounds like the shader is broken.  Probably just add

precision mediump float;

at global scope before any float (or vec, or mat) types are used.

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