[Mesa-dev] [Bug 73631] es2tri fragment shader did not compile AMD ARUBA
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jan 17 14:10:26 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=73631
--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
It sounds like the shader is broken. Probably just add
precision mediump float;
at global scope before any float (or vec, or mat) types are used.
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