[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Apr 30 12:13:51 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93551
--- Comment #11 from Ernst Sjöstrand <ernstp at gmail.com> ---
If I apply the "change shader" fix with RadeonSI I get a bunch of these
glNamedStringARB errors when running the game with APITrace:
2833: message: major api error 1: GL_INVALID_OPERATION in unsupported function
called (unsupported extension or deprecated function?)
2833 @0 glNamedStringARB(type = GL_SHADER_INCLUDE_ARB, namelen = -1, name =
"/Shaders/GlobalConstants_OGL.shdh", stringlen = 1553, string = "#define HD4000
0
glNamedStringARB is from ARB_shading_language_include, which is not implemented
in Mesa afaict? Probably because the extension is not part of any GL
specification?
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