[Nouveau] [Bug 99532] Compute shader doesn't give right result under some circumstances

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 25 13:41:50 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99532

--- Comment #6 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Oh wait - while there are 2 compute shaders, you only use one of them (the one
with all the shared atomics). Also need to double-check that it's not an
earlier draw messing things up (e.g. that the compute shader is getting the
proper inputs). But my bet is on an issue in the compute shader.

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