[virglrenderer-devel] [PATCH v4 3/7] vrend, caps: Add GLES entry for gl_prim_restart
Gert Wollny
gert.wollny at collabora.com
Wed Aug 1 10:15:04 UTC 2018
Use the new cap code path for setting it on GLES
Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh at chromium.org>
---
src/vrend_renderer.c | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 7471abc..4d807ed 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -165,7 +165,7 @@ static const struct {
[feat_framebuffer_fetch] = { UNAVAIL, UNAVAIL, { "GL_EXT_shader_framebuffer_fetch" } },
[feat_geometry_shader] = { 32, UNAVAIL, {} },
[feat_gl_conditional_render] = { 30, UNAVAIL, {} },
- [feat_gl_prim_restart] = { 31, UNAVAIL, {} },
+ [feat_gl_prim_restart] = { 31, 30, {} },
[feat_gles_khr_robustness] = { UNAVAIL, UNAVAIL, { "GL_KHR_robustness" } },
[feat_gles31_vertex_attrib_binding] = { 43, 31, { "GL_ARB_vertex_attrib_binding" } },
[feat_images] = { 42, 31, { "GL_ARB_shader_image_load_store" } },
@@ -7854,11 +7854,6 @@ static void vrend_renderer_fill_caps_gles(UNUSED bool fill_capset2, int gles_ver
} else {
caps->v1.glsl_level = 120;
}
-
- if (gles_ver >= 30) {
- caps->v1.bset.primitive_restart = 1;
- }
-
}
static void vrend_renderer_fill_caps_gl(bool fill_capset2, int gl_ver,
--
2.17.1
More information about the virglrenderer-devel
mailing list