[Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 20 22:33:49 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99477

--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
Sorry, nevermind that - it exists in 1.30, it's just deprecated.  Should work
though.

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