May 2014 Archives by date
Starting: Thu May 1 10:44:35 PDT 2014
Ending: Fri May 30 13:59:31 PDT 2014
Messages: 201
- [Mesa-stable] A candidate branch for the next stable release
Carl Worth
- [Mesa-stable] [Mesa-dev] A candidate branch for the next stable release
Anuj Phogat
- [Mesa-stable] [Mesa-dev] A candidate branch for the next stable release
Carl Worth
- [Mesa-stable] [PATCH V4 3/4] glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Carl Worth
- [Mesa-stable] A candidate branch for the next stable release
Carl Worth
- [Mesa-stable] [PATCH 2.5/4] glsl: Use switch to allow adding more shader types
Anuj Phogat
- [Mesa-stable] [PATCH 3/4] glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
- [Mesa-stable] [PATCH 4/4] glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
- [Mesa-stable] A candidate branch for the next stable release
Anuj Phogat
- [Mesa-stable] A candidate branch for the next stable release
Carl Worth
- [Mesa-stable] [Mesa-dev] A candidate branch for the next stable release
Emil Velikov
- [Mesa-stable] [Mesa-dev] A candidate branch for the next stable release
Carl Worth
- [Mesa-stable] [PATCH mesa] wayland: Prevent zero sized wl_egl_window
Carl Worth
- [Mesa-stable] [Mesa-dev] A candidate branch for the next stable release
Emil Velikov
- [Mesa-stable] [PATCH] linker: Fix consumer_inputs_with_locations indexing
Ian Romanick
- [Mesa-stable] [PATCH 1/2] configure: error out of building GBM without dri
Emil Velikov
- [Mesa-stable] [PATCH 2/2] docs: Add a note about llvm-shared-libs and libxatracker
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] linker: Fix consumer_inputs_with_locations indexing
Kenneth Graunke
- [Mesa-stable] [PATCH 1/5] i965: Always intel_prepare_render() after invalidating front buffers.
Kenneth Graunke
- [Mesa-stable] [PATCH 2/5] meta: Unify the GLSL and fixed-function clear paths.
Kenneth Graunke
- [Mesa-stable] [PATCH 3/5] meta: Add a new MESA_META_DRAW_BUFFERS bit.
Kenneth Graunke
- [Mesa-stable] [PATCH 4/5] meta: Add infrastructure for saving/restoring the DrawBuffers state.
Kenneth Graunke
- [Mesa-stable] [PATCH 5/5] meta: Only clear the requested color buffers.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 1/5] i965: Always intel_prepare_render() after invalidating front buffers.
Anuj Phogat
- [Mesa-stable] [Mesa-dev] [PATCH 1/5] i965: Always intel_prepare_render() after invalidating front buffers.
Eric Anholt
- [Mesa-stable] [PATCH] i965: Enable GL_ARB_texture_view on Broadwell.
Kenneth Graunke
- [Mesa-stable] [PATCH] i965: Enable GL_ARB_texture_view on Broadwell.
Chris Forbes
- [Mesa-stable] [PATCH] draw: do not use draw_get_option_use_llvm() inside draw execution paths
sroland at vmware.com
- [Mesa-stable] [PATCH] draw: do not use draw_get_option_use_llvm() inside draw execution paths
Brian Paul
- [Mesa-stable] [PATCH 1/2] mesa: Fix MaxNumLayers for 1D array textures.
Kenneth Graunke
- [Mesa-stable] [PATCH 2/2] i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] mesa: Fix MaxNumLayers for 1D array textures.
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] mesa: Fix MaxNumLayers for 1D array textures.
Jordan Justen
- [Mesa-stable] [PATCH] st/xa: Fix performance regression introduced by commit "Cache render target surface"
Thomas Hellstrom
- [Mesa-stable] [PATCH 2/2] i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
Chris Forbes
- [Mesa-stable] [PATCH] i965: Fix GPU hangs on Broadwell in shaders with some control flow.
Kenneth Graunke
- [Mesa-stable] [PATCH 2/2] i965: Fix depth (array slices) computation for 1D_ARRAY render targets.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix GPU hangs on Broadwell in shaders with some control flow.
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix GPU hangs on Broadwell in shaders with some control flow.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix GPU hangs on Broadwell in shaders with some control flow.
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix GPU hangs on Broadwell in shaders with some control flow.
Pohjolainen, Topi
- [Mesa-stable] [PATCH 1/2] pipe-loader: Don't destroy the winsys in the sw loader
Tom Stellard
- [Mesa-stable] [PATCH 2/2] clover: Destory pipe_screen when device does not support compute v2
Tom Stellard
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix GPU hangs on Broadwell in shaders with some control flow.
Jordan Justen
- [Mesa-stable] [PATCH 1/2] configure.ac: Add LLVM_VERSION_PATCH to DEFINES
Tom Stellard
- [Mesa-stable] [PATCH 2/2] radeonsi: Enable geometry shaders with LLVM 3.4.1
Tom Stellard
- [Mesa-stable] [PATCH 1/2] configure: error out of building GBM without dri
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] configure: error out of building GBM without dri
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] configure: error out of building GBM without dri
Emil Velikov
- [Mesa-stable] [PATCH 3/3] glx: do not leak dri3Display
Emil Velikov
- [Mesa-stable] [PATCH] nv50: fix setting of texture ms info to be per-stage
Ilia Mirkin
- [Mesa-stable] [PATCH 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Ilia Mirkin
- [Mesa-stable] [PATCH 2/3] mesa/st: leave current query enabled during glBlitFramebuffer
Ilia Mirkin
- [Mesa-stable] [PATCH 3/3] nv50, nvc0: leave queries on during blit, turn them on for 2d engine
Ilia Mirkin
- [Mesa-stable] [PATCH 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Ilia Mirkin
- [Mesa-stable] [PATCH] nv50/ir: make sure to reverse cond codes on all the OP_SET variants
Ilia Mirkin
- [Mesa-stable] [PATCH] nv50, nvc0: fix blit 3d path for 1d array textures
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Marek Olšák
- [Mesa-stable] [PATCH v2 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Ilia Mirkin
- [Mesa-stable] [PATCH v2 2/3] mesa/st: leave current query enabled during glBlitFramebuffer
Ilia Mirkin
- [Mesa-stable] [PATCH v2 3/3] nv50, nvc0: leave queries on during blit, turn them on for 2d engine
Ilia Mirkin
- [Mesa-stable] [PATCH v2 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Marek Olšák
- [Mesa-stable] [Nouveau] [PATCH] nv50: fix setting of texture ms info to be per-stage
Ben Skeggs
- [Mesa-stable] [Mesa-dev] [PATCH] nv50, nvc0: fix blit 3d path for 1d array textures
Ben Skeggs
- [Mesa-stable] [Nouveau] [PATCH] nv50/ir: make sure to reverse cond codes on all the OP_SET variants
Ben Skeggs
- [Mesa-stable] [Mesa-dev] [PATCH v2 3/3] nv50, nvc0: leave queries on during blit, turn them on for 2d engine
Ben Skeggs
- [Mesa-stable] [PATCH] i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH v2 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Roland Scheidegger
- [Mesa-stable] [Mesa-dev] [PATCH v2 1/3] gallium: add bit to pipe_blit_info to leave current query enabled
Ilia Mirkin
- [Mesa-stable] [v2 1/8] i965/wm: Surface state overrides for configuring w-tiled as y-tiled
Topi Pohjolainen
- [Mesa-stable] [v2 2/8] i965/gen8: Surface state overriding for stencil
Topi Pohjolainen
- [Mesa-stable] [v2 3/8] i965: Extend brw_get_rb_for_first_slice() for specified level/layer
Topi Pohjolainen
- [Mesa-stable] [PATCH] i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
Eric Anholt
- [Mesa-stable] [PATCH] i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
Chris Forbes
- [Mesa-stable] [PATCH] clover: Prevent Clang from printing number of errors and warnings to stderr.
Tom Stellard
- [Mesa-stable] [PATCH] clover: Prevent Clang from printing number of errors and warnings to stderr.
Francisco Jerez
- [Mesa-stable] [PATCH] mesa: Remove glClear optimization based on drawable size
Kristian Høgsberg
- [Mesa-stable] [PATCH] configure: correctly set LD_NO_UNDEFINED
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] clover: Prevent Clang from printing number of errors and warnings to stderr.
Tom Stellard
- [Mesa-stable] [Mesa-dev] [PATCH] clover: Prevent Clang from printing number of errors and warnings to stderr.
Francisco Jerez
- [Mesa-stable] [PATCH 1/2] nv50/ir: make sure that texprep/texquerylod's args get coalesced
Ilia Mirkin
- [Mesa-stable] [PATCH 2/2] nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
Ilia Mirkin
- [Mesa-stable] [PATCH] mesa: Remove glClear optimization based on drawable size
Brian Paul
- [Mesa-stable] [Mesa-dev] [PATCH] clover: Prevent Clang from printing number of errors and warnings to stderr.
Tom Stellard
- [Mesa-stable] [Mesa-dev] [PATCH] clover: Prevent Clang from printing number of errors and warnings to stderr.
Francisco Jerez
- [Mesa-stable] [Mesa-dev] [PATCH] configure: correctly set LD_NO_UNDEFINED
Julien Cristau
- [Mesa-stable] [Mesa-dev] [PATCH] configure: correctly set LD_NO_UNDEFINED
Matt Turner
- [Mesa-stable] 5 patches for 10.2
Jordan Justen
- [Mesa-stable] 5 patches for 10.2
Chris Forbes
- [Mesa-stable] [PATCH] nv50: fix setting of texture ms info to be per-stage
Carl Worth
- [Mesa-stable] [PATCH] nv50: fix setting of texture ms info to be per-stage
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] configure: correctly set LD_NO_UNDEFINED
Jonathan Gray
- [Mesa-stable] [PATCH] glsl: simplify the M_PI*f macros, fixes build on OpenBSD
Jonathan Gray
- [Mesa-stable] [PATCH] glsl: simplify the M_PI*f macros, fixes build on OpenBSD
Matt Turner
- [Mesa-stable] [PATCH] nv50: fix setting of texture ms info to be per-stage
Carl Worth
- [Mesa-stable] 5 patches for 10.2
Jordan Justen
- [Mesa-stable] [PATCH] nv50: fix setting of texture ms info to be per-stage
Ian Romanick
- [Mesa-stable] 5 patches for 10.2
Ian Romanick
- [Mesa-stable] 5 patches for 10.2
Jordan Justen
- [Mesa-stable] 5 patches for 10.2
Ian Romanick
- [Mesa-stable] 5 patches for 10.2
Ian Romanick
- [Mesa-stable] [Mesa-dev] [v2 3/8] i965: Extend brw_get_rb_for_first_slice() for specified level/layer
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [v2 3/8] i965: Extend brw_get_rb_for_first_slice() for specified level/layer
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH] glsl_to_tgsi: Make sure the 'shader' member is always initialized
Carl Worth
- [Mesa-stable] [Mesa-dev] [PATCH] glsl_to_tgsi: Make sure the 'shader' member is always initialized
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH] glsl_to_tgsi: Make sure the 'shader' member is always initialized
Carl Worth
- [Mesa-stable] [PATCH] nv50,nvc0: fix 3d blits with mipmap levels
Ilia Mirkin
- [Mesa-stable] [PATCH 01/23] configure: error out when building opencl without LLVM
Emil Velikov
- [Mesa-stable] [PATCH 02/23] targets/egl-static: add missing line break in ldflags
Emil Velikov
- [Mesa-stable] [PATCH 1/2] nv50/ir: fix s32 x s32 -> high s32 multiply logic
Ilia Mirkin
- [Mesa-stable] [PATCH 2/2] nv50/ir: fix constant folding for OP_MUL subop HIGH
Ilia Mirkin
- [Mesa-stable] [PATCH 1/4] Revert "i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage."
Kenneth Graunke
- [Mesa-stable] [PATCH 2/4] meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.
Kenneth Graunke
- [Mesa-stable] [PATCH 3/4] meta: Split _swrast_BlitFramebuffer out of the meta blit path.
Kenneth Graunke
- [Mesa-stable] [PATCH 4/4] meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.
Kenneth Graunke
- [Mesa-stable] [PATCH] i965/fbo: Only try stencil meta blits on gen >= 8
Topi Pohjolainen
- [Mesa-stable] [Mesa-dev] [PATCH 1/4] Revert "i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage."
Ian Romanick
- [Mesa-stable] [PATCH 2/4] meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.
Courtney Goeltzenleuchter
- [Mesa-stable] [PATCH 1/2] meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Anuj Phogat
- [Mesa-stable] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Anuj Phogat
- [Mesa-stable] [PATCH 4/4] meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.
Chris Forbes
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Matt Turner
- [Mesa-stable] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Chris Forbes
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Anuj Phogat
- [Mesa-stable] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Anuj Phogat
- [Mesa-stable] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Chris Forbes
- [Mesa-stable] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Anuj Phogat
- [Mesa-stable] [PATCH] tgsi: add GS_INVOCATIONS to property names array
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] meta: Write color values in to 'out' variables for all the draw buffers
Kenneth Graunke
- [Mesa-stable] [PATCH V2 1/2] meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Anuj Phogat
- [Mesa-stable] [PATCH V2 2/2] meta: Use gl_FragColor to output color values to all the draw buffers
Anuj Phogat
- [Mesa-stable] [Mesa-dev] [PATCH V2 2/2] meta: Use gl_FragColor to output color values to all the draw buffers
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH V2 1/2] meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH V2 1/2] meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Anuj Phogat
- [Mesa-stable] [Mesa-dev] [PATCH V2 2/2] meta: Use gl_FragColor to output color values to all the draw buffers
Kenneth Graunke
- [Mesa-stable] [PATCH 1/2] i965: Use WE_all for FB write header setup on Broadwell.
Kenneth Graunke
- [Mesa-stable] [PATCH 2/2] i965: Listen to BRW_NEW_FRAGMENT_PROGRAM for 3DSTATE_PS_BLEND.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH V2 2/2] meta: Use gl_FragColor to output color values to all the draw buffers
Anuj Phogat
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] i965: Listen to BRW_NEW_FRAGMENT_PROGRAM for 3DSTATE_PS_BLEND.
Matt Turner
- [Mesa-stable] [PATCH 01/12] nv50, nvc0: always pull out bufctx on context destruction
Ilia Mirkin
- [Mesa-stable] [PATCH 02/12] nv50: setup scissors on clear_render_target/depth_stencil
Ilia Mirkin
- [Mesa-stable] [PATCH 03/12] nv50, nvc0: set constbufs dirty on pipe context switch
Ilia Mirkin
- [Mesa-stable] [PATCH 04/12] nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Ilia Mirkin
- [Mesa-stable] [PATCH 05/12] nv50/ir/opt: fix constant folding with saturate modifier
Ilia Mirkin
- [Mesa-stable] [PATCH 06/12] nv50/ir: fix lowering of predicated instructions (without defs)
Ilia Mirkin
- [Mesa-stable] [PATCH 07/12] nv50/ir/tgsi: optimize KIL
Ilia Mirkin
- [Mesa-stable] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Topi Pohjolainen
- [Mesa-stable] [PATCH 2/2] i965/meta: Store stencil texturing mode
Topi Pohjolainen
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Eric Anholt
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] i965: Use WE_all for FB write header setup on Broadwell.
Eric Anholt
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH 04/12] nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 04/12] nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 02/12] nv50: setup scissors on clear_render_target/depth_stencil
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 02/12] nv50: setup scissors on clear_render_target/depth_stencil
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 04/12] nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 04/12] nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 04/12] nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 02/12] nv50: setup scissors on clear_render_target/depth_stencil
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Eric Anholt
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Eric Anholt
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Kenneth Graunke
- [Mesa-stable] [PATCH] meta blit: Set Z texcoord during meta blit to sample the right layer
Jordan Justen
- [Mesa-stable] [PATCH] meta blit: Set Z texcoord during meta blit to sample the right layer
Anuj Phogat
- [Mesa-stable] [v2 1/2] meta/blit: Add stencil texturing mode save and restore
Topi Pohjolainen
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] meta/blit: Add stencil texturing mode save and restore
Pohjolainen, Topi
- [Mesa-stable] [PATCH 1/2] Revert "i965/vec4: Change vec4_visitor::emit_lrp to use MAC for gen<6"
Matt Turner
- [Mesa-stable] [PATCH 2/2] Revert "i965/fs: Change fs_visitor::emit_lrp to use MAC for gen<6"
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] Revert "i965/vec4: Change vec4_visitor::emit_lrp to use MAC for gen<6"
Kenneth Graunke
- [Mesa-stable] [PATCH 1/2] mesa/st: fix color outputs in presence of sample mask output
Ilia Mirkin
- [Mesa-stable] [PATCH 2/2] nvc0: revert mistaken logic to collapse color outputs to the beginning
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] mesa/st: fix color outputs in presence of sample mask output
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] mesa/st: fix color outputs in presence of sample mask output
Ilia Mirkin
- [Mesa-stable] [PATCH 1/2] glsl: fix use-after free bug/crash in ast_declarator_list::hir()
Brian Paul
- [Mesa-stable] Cherry-pick commits for 10.2
Ilia Mirkin
- [Mesa-stable] [PATCH] meta/blit: Use gl_FragColor also in the msaa blit shader
Topi Pohjolainen
- [Mesa-stable] [PATCH] meta/blit: Use gl_FragColor also in the msaa blit shader
Anuj Phogat
- [Mesa-stable] [PATCH] meta/blit: Use gl_FragColor also in the msaa blit shader
Kenneth Graunke
- [Mesa-stable] [PATCH] i965: Fix repeated usage of rectangle texture coordinate scaling.
Kenneth Graunke
- [Mesa-stable] [PATCH v2] i915: add a missing NULL pointer check
Lubomir Rintel
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] glsl: fix use-after free bug/crash in ast_declarator_list::hir()
Ian Romanick
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix repeated usage of rectangle texture coordinate scaling.
Ian Romanick
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Fix repeated usage of rectangle texture coordinate scaling.
Eric Anholt
- [Mesa-stable] Cherry-pick 20d14ef26
Matt Turner
- [Mesa-stable] [PATCH 1/2] i965/fs: Drop extra MOVs for MATH operands on Broadwell.
Kenneth Graunke
- [Mesa-stable] [PATCH 2/2] i965/vec4: Drop extra MOVs for MATH operands on Broadwell.
Kenneth Graunke
- [Mesa-stable] [PATCH] i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
Kenneth Graunke
- [Mesa-stable] [PATCH] i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
Chris Forbes
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] i965/fs: Drop extra MOVs for MATH operands on Broadwell.
Matt Turner
- [Mesa-stable] [PATCH] i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
Chris Forbes
- [Mesa-stable] [PATCH] llvmpipe: fix crash when not all attachments are populated in a fb
sroland at vmware.com
- [Mesa-stable] [PATCH] llvmpipe: fix crash when not all attachments are populated in a fb
Brian Paul
- [Mesa-stable] [Mesa-dev] [PATCH] llvmpipe: fix crash when not all attachments are populated in a fb
Jose Fonseca
- [Mesa-stable] [PATCH] glapi: Duplicate GLES1 prototypes in glapi_dispatch.c
Ian Romanick
- [Mesa-stable] [Mesa-dev] [PATCH] glapi: Duplicate GLES1 prototypes in glapi_dispatch.c
Matt Turner
Last message date:
Fri May 30 13:59:31 PDT 2014
Archived on: Fri May 30 13:59:54 PDT 2014
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