April 2012 Archives by author
Starting: Mon Apr 2 00:06:04 PDT 2012
Ending: Mon Apr 30 13:36:51 PDT 2012
Messages: 124
- [Piglit] [PATCH] arbvp-clamp-vertex-color.shader_test: test vertex color clamping with ARB_vp
Eric Anholt
- [Piglit] [PATCH] ARB_vertex_program: Test interaction with fixed-function when VP is disabled
Eric Anholt
- [Piglit] [PATCH] arbvp-clamp-vertex-color.shader_test: test vertex color clamping with ARB_vp
Eric Anholt
- [Piglit] [PATCH 1/4] textureSize: Fix filter setup so that integer rect textures are complete.
Eric Anholt
- [Piglit] [PATCH 2/4] textureSize: Add testing of GLSL 1.40's texture buffers.
Eric Anholt
- [Piglit] [PATCH 3/4] glsl-1.40: Add tests for the 5 new reserved keywords.
Eric Anholt
- [Piglit] [PATCH 4/4] texelFetch: Add support for *sampler2DRect in GLSL 1.40.
Eric Anholt
- [Piglit] [PATCH] Add utility function piglit_draw_triangle
Eric Anholt
- [Piglit] [PATCH 1/3] all.tests: Clean up textureSize/texelFetch test setup.
Eric Anholt
- [Piglit] [PATCH 2/3] texelFetch: Add an option for this program that does texelFetchOffset().
Eric Anholt
- [Piglit] [PATCH 3/3] glsl-1.10: Add a test for a bad shader not breaking a linked program.
Eric Anholt
- [Piglit] [PATCH] framework: Split a TestProfile.prepare_test_list helper out of run().
Eric Anholt
- [Piglit] [PATCH 1/5] all.tests: Simplify setup of FBO formats tests.
Eric Anholt
- [Piglit] [PATCH 2/5] Add a new test for getting GL_RENDERBUFFER_INTERNAL_FORMAT.
Eric Anholt
- [Piglit] [PATCH 3/5] all.tests: Do a global add_shader_test_dir for generated_tests/spec/
Eric Anholt
- [Piglit] [PATCH 4/5] generated_tests: Add support for GLSL 1.40 tests using VBOs.
Eric Anholt
- [Piglit] [PATCH 5/5] generated_tests: Add testing for GLSL 1.40 inverse().
Eric Anholt
- [Piglit] [PATCH 1/2] glsl-1.10: Add a test for a regression introduced in the i965 driver.
Eric Anholt
- [Piglit] [PATCH 2/2] glsl-1.30: Add a test for a regression in fragment-outputs handling.
Eric Anholt
- [Piglit] [PATCH] Add a test to reproduce a crash when running gzdoom on Ironlake.
Eric Anholt
- [Piglit] [PATCH 2/3] GL_ARB_uniform_buffer_object: shader_runner support
Eric Anholt
- [Piglit] [PATCH] Add a test for ARB_shader_bit_encoding.
Eric Anholt
- [Piglit] [PATCH] Add test to switch on/off MSAA in FBO
Paul Berry
- [Piglit] [PATCH] Add a test of the accuracy of MSAA rendering.
Paul Berry
- [Piglit] [PATCH] Add a test of the accuracy of MSAA rendering.
Paul Berry
- [Piglit] [PATCH] Add a test of the accuracy of MSAA rendering.
Paul Berry
- [Piglit] [PATCH] Test rendering to various miplevels of depth and stencil textures.
Paul Berry
- [Piglit] [PATCH 2/2] color-clamping.vpfp: test that VS output colors are clamped to [0, 1]
Jose Fonseca
- [Piglit] Replacing GLUT -- Testing ES, EGL, core profiles, Wayland, etc
Jose Fonseca
- [Piglit] Replacing GLUT -- Testing ES, EGL, core profiles, Wayland, etc
Jose Fonseca
- [Piglit] [PATCH 1/8] enable -fbo for general/line-aa-width
Chris Forbes
- [Piglit] [PATCH 2/8] enable -fbo for general/varray-disabled
Chris Forbes
- [Piglit] [PATCH 3/8] enable -fbo for general/vbo-bufferdata
Chris Forbes
- [Piglit] [PATCH 4/8] enable -fbo for general/scissor-bitmap
Chris Forbes
- [Piglit] [PATCH 5/8] enable -fbo for general/pbo-teximage
Chris Forbes
- [Piglit] [PATCH 6/8] enable -fbo for general/provoking-vertex
Chris Forbes
- [Piglit] [PATCH 7/8] enable -fbo for texturing/array-texture
Chris Forbes
- [Piglit] [PATCH 8/8] tests/all.tests: enable concurrent mode for more tests
Chris Forbes
- [Piglit] [PATCH 0/2] Support -fbo on another batch of tests
Chris Forbes
- [Piglit] [PATCH 1/2] enable -fbo for the bulk of shaders/
Chris Forbes
- [Piglit] [PATCH 2/2] tests/all.tests: enable concurrent mode for another batch of tests
Chris Forbes
- [Piglit] [PATCH 1/3] enable -fbo for another batch of things
Chris Forbes
- [Piglit] [PATCH 2/3] enable -fbo for NV_conditional_render tests
Chris Forbes
- [Piglit] [PATCH 3/3] enable -fbo for a few more tests
Chris Forbes
- [Piglit] [PATCH] Add a test for ARB_shader_bit_encoding.
Olivier Galibert
- [Piglit] Mipmap tests and misc. shader_runner features
Kenneth Graunke
- [Piglit] [PATCH 1/8] shader_runner: Rename generic "mode_table" variable for clarity.
Kenneth Graunke
- [Piglit] [PATCH 2/8] shader_runner: Add support for arbitrary texparameter targets.
Kenneth Graunke
- [Piglit] [PATCH 3/8] shader_runner: Change texparameter syntax to include a space.
Kenneth Graunke
- [Piglit] [PATCH 4/8] shader_runner: Add support for setting the Min/Mag filters.
Kenneth Graunke
- [Piglit] [PATCH 5/8] shader_runner: Add ability to create textures with per-miplevel colors.
Kenneth Graunke
- [Piglit] [PATCH 6/8] shader_runner: Add support for adjusting the probe tolerance.
Kenneth Graunke
- [Piglit] [PATCH 7/8] Rewrite glsl-fs-texturelod-01 as a shader_runner test.
Kenneth Graunke
- [Piglit] [PATCH 8/8] Add new basic GLSL 1.30 textureLod() miplevel tests.
Kenneth Graunke
- [Piglit] [PATCH 5/8] shader_runner: Add ability to create textures with per-miplevel colors.
Kenneth Graunke
- [Piglit] [PATCH] framework: Split a TestProfile.prepare_test_list helper out of run().
Kenneth Graunke
- [Piglit] [PATCH] framework: Remove GleanTest's duplicate 'results' subdirectory.
Kenneth Graunke
- [Piglit] [PATCH] framework: Remove 'abort' and 'trap' results in favor of 'crash'.
Kenneth Graunke
- [Piglit] [PATCH] Add a test to reproduce a crash when running gzdoom on Ironlake.
Kenneth Graunke
- [Piglit] [PATCH] Add a test to reproduce a crash when running gzdoom on Ironlake.
Kenneth Graunke
- [Piglit] [PATCH] gl: Add GL_NV_primitive_restart test
Jordan Justen
- [Piglit] [PATCH] gl: Add GL_NV_primitive_restart test
Jordan Justen
- [Piglit] UBO piglit test
Vincent Lejeune
- [Piglit] [PATCH 1/3] ARB_Uniform_Buffer_Object: layout(std140) test
Vincent Lejeune
- [Piglit] [PATCH 2/3] GL_ARB_uniform_buffer_object: shader_runner support
Vincent Lejeune
- [Piglit] [PATCH 3/3] GL_ARB_uniform_buffer_object: Add "ubo" arg to variable-index-read.sh script
Vincent Lejeune
- [Piglit] [PATCH 2/2] color-clamping.vpfp: test that VS output colors are clamped to [0, 1]
Marek Olšák
- [Piglit] [PATCH] framework: Remove 'abort' and 'trap' results in favor of 'crash'.
Marek Olšák
- [Piglit] [PATCH] Add simple glPolygonOffset test
Keith Packard
- [Piglit] [PATCH] Add simple glPolygonOffset test
Keith Packard
- [Piglit] [PATCH] Add test to verify glCopyPixels()
Brian Paul
- [Piglit] [PATCH] Add test to verify glDrawPixels with different pixel formats
Brian Paul
- [Piglit] [PATCH] GL_EXT_transform_feedback/negative-prims: Remove unused variable.
Brian Paul
- [Piglit] [PATCH 1/2] draw-elements-base-vertex-bounds: s/NV/ARB/ and add comments
Brian Paul
- [Piglit] [PATCH 2/2] color-clamping.vpfp: test that VS output colors are clamped to [0, 1]
Brian Paul
- [Piglit] [PATCH 2/2] color-clamping.vpfp: test that VS output colors are clamped to [0, 1]
Brian Paul
- [Piglit] [PATCH] arbvp-clamp-vertex-color.shader_test: test vertex color clamping with ARB_vp
Brian Paul
- [Piglit] [PATCH] arbvp-clamp-vertex-color.shader_test: test vertex color clamping with ARB_vp
Brian Paul
- [Piglit] [PATCH] Add test to verify glCopyPixels()
Brian Paul
- [Piglit] [PATCH] Add test to verify glDrawPixels with allowed pixel formats and data types
Brian Paul
- [Piglit] [PATCH] Add test to verify glDrawPixels with allowed pixel formats and data types
Brian Paul
- [Piglit] [PATCH] Add test to verify glDrawPixels with allowed pixel formats and data types
Brian Paul
- [Piglit] [PATCH] Add utility function piglit_draw_triangle
Brian Paul
- [Piglit] [PATCH] Add test to switch on/off MSAA in FBO
Brian Paul
- [Piglit] [PATCH] Add utility function piglit_draw_triangle
Brian Paul
- [Piglit] [PATCH] gl: Add GL_NV_primitive_restart test
Brian Paul
- [Piglit] [PATCH] gl: Add GL_NV_primitive_restart test
Brian Paul
- [Piglit] [PATCH 0/2] Support -fbo on another batch of tests
Brian Paul
- [Piglit] [PATCH 6/8] enable -fbo for general/provoking-vertex
Brian Paul
- [Piglit] [PATCH 1/8] enable -fbo for general/line-aa-width
Brian Paul
- [Piglit] [PATCH] Add simple glPolygonOffset test
Brian Paul
- [Piglit] [PATCH] Add test to verify glDrawPixels with different pixel formats
Anuj Phogat
- [Piglit] [PATCH] Add test to verify glCopyPixels()
Anuj Phogat
- [Piglit] [PATCH] Add test to verify glDrawPixels with different pixel formats
Anuj Phogat
- [Piglit] [PATCH] Add test to verify glCopyPixels()
Anuj Phogat
- [Piglit] [PATCH] copyteximage: Add testing for all texture targets and internal formats
Anuj Phogat
- [Piglit] [PATCH] Add test to verify glDrawPixels with allowed pixel formats and data types
Anuj Phogat
- [Piglit] [PATCH] Add test to switch on/off MSAA in FBO
Anuj Phogat
- [Piglit] [PATCH] Add test to verify glDrawPixels with allowed pixel formats and data types
Anuj Phogat
- [Piglit] [PATCH] Add utility function piglit_draw_triangle
Anuj Phogat
- [Piglit] [PATCH] Add test to switch on/off MSAA in FBO
Anuj Phogat
- [Piglit] [PATCH] Add utility function piglit_draw_triangle
Anuj Phogat
- [Piglit] [PATCH] Add a test of the accuracy of MSAA rendering.
Anuj Phogat
- [Piglit] [PATCH] Add a test of the accuracy of MSAA rendering.
Anuj Phogat
- [Piglit] [PATCH] Add a test of the accuracy of MSAA rendering.
Anuj Phogat
- [Piglit] [PATCH 2/2] color-clamping.vpfp: test that VS output colors are clamped to [0, 1]
Ian Romanick
- [Piglit] [PATCH 1/2] draw-elements-base-vertex-bounds: s/NV/ARB/ and add comments
Ian Romanick
- [Piglit] [PATCH 5/8] shader_runner: Add ability to create textures with per-miplevel colors.
Ian Romanick
- [Piglit] [PATCH 7/8] Rewrite glsl-fs-texturelod-01 as a shader_runner test.
Ian Romanick
- [Piglit] [PATCH] ARB_vertex_program: Test interaction with fixed-function when VP is disabled
Ian Romanick
- [Piglit] [PATCH 5/8] shader_runner: Add ability to create textures with per-miplevel colors.
Ian Romanick
- [Piglit] Replacing GLUT -- Testing ES, EGL, core profiles, Wayland, etc
Chad Versace
- [Piglit] Replacing GLUT -- Testing ES, EGL, core profiles, Wayland, etc
Chad Versace
- [Piglit] Proof-of-concept: Running Piglit on Wayland and X11/EGL
Chad Versace
- [Piglit] [PATCH 1/2] glsl-1.10: Add a test for a regression introduced in the i965 driver.
Chad Versace
- [Piglit] [PATCH 1/4] cmake: add an option for building GLX tests
Chad Versace
- [Piglit] [PATCH 2/4] only link X11 libraries when building GLX tests
Chad Versace
- [Piglit] [PATCH 3/4] util: add file/line info to check_gl_error()
Chad Versace
- [Piglit] [PATCH] Test rendering to various miplevels of depth and stencil textures.
Chad Versace
- [Piglit] [PATCH] Test rendering to various miplevels of depth and stencil textures.
Chad Versace
- [Piglit] [PATCH 1/4] cmake: add an option for building GLX tests
nobled
- [Piglit] [PATCH 2/4] only link X11 libraries when building GLX tests
nobled
- [Piglit] [PATCH 3/4] util: add file/line info to check_gl_error()
nobled
- [Piglit] [PATCH 4/4] arb_robustness: test negative values
nobled
Last message date:
Mon Apr 30 13:36:51 PDT 2012
Archived on: Mon Apr 30 13:36:52 PDT 2012
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